JayisGames.com is now available ad-free!
Jay is Games recommends Cheat Happens with 8,000+ games and 35,000+ trainers!

  • Review

  • Browser Games

Fantastic Contraption


  • Currently 4.8/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.8/5 (524 votes)
Comments (827) | Views (30,496)

Officially Haphazard

Fantastic Contraption is an elastic attraction.
Each physics level guarantees satisfaction.
And unless you have a strange allergic reaction,
You'll soon be hooked on Newton's laws of interaction.

Fantastic ContraptionOk, so maybe I shouldn't write poetry for a living, but I have had so much fun with this game, that I could not help myself. Created by Colin Northway and Andy Moore, Fantastic Contraption is a physics puzzle game in which the objective in each level is to move all red objects into a rectangular goal area. To do this, you are given a blue rectangular building area and a few different materials in which you can build your device. Standing in your way, however, are a variety of obstacles, ranging from gaping gaps to a sea of circles bent on destroying your red-object-mover-apparatus.

To make your machine, click on the type of material you want, and then click or drag in the light blue "building area" to place it. At your disposal are three different wheels—a clockwise spinner, a counter clockwise spinner, and a regular wheel—as well as two different connectors—a solid "stick" and "water" rod, which can pass through other walls and wheels, but not the environment. Each of these objects has nodes (represented by small, light gray circles) that other objects can attach to so you can create more complicated contraptions. One nice feature about this game is the keyboard shortcuts. A couple especially useful ones are:
  • [Shift]+mouse to move items. Note that if you click on a node when using this technique, only that connection will move, whereas if you click on any other part of the structure, the entire device will move. Also, you can use [Shift] click to pan around the level by clicking on the background.
  • [Command]+mouse (or Ctrl, for Windows users) to delete items.
  • [Space] to start or stop a test.

Although the game is completely free, for 10 dollars, you can get a few added benefits: being able to make and share custom levels as well as being able to play other people's levels, all while supporting independent game development.

Analysis: With just 5 components, you might think this game would not be that interesting. However, as the levels grow harder and harder, you will quickly find yourself doing things that you could have never imagined with these meager materials. Furthermore, after each level, I found myself amazed with the Fantastic Contraption I had just built, wanting to show it to everybody.

The main reason this game is so rewarding is because it is so well thought out. Like most physics games, you have to do a lot of tweaking, and the controls are easy to get used to and provide helpful visual cues (i.e. if you hold shift, a set of arrows comes up to remind you can now move stuff around). Similarly, if you attempt to edit your machine while a trial is in progress, an arrow pops up, reminding you to stop the trial first. Likewise, the art is unobtrusive yet beautiful; the pastel colors make you feel less like bashing your keyboard when your beautiful Ferris wheel fails to launch the red balls far enough for the 10th time.

Another plus about this game is that it is extremely casual. There are no spending limits; you can use all the material you want. You can also, skip levels if they are just too difficult which takes the stress off of casual gamers. This has the added benefit of allowing you to play on different computers without restarting the entire game.

Furthermore, if you just can't beat that one level, don't worry. Colin Northway has done an excellent job of allowing players to easily share their created content. Users can easily save and share levels (after a painless registration), so you can see the funky contraptions that others have made. However, instead of having to share long obfuscated level codes, the game gives you a short URL to copy. In addition to the extra levels, the 10-dollar expansion also allows you to create and share your own levels.

As far as downsides to this game, there aren't that many. Like any game with a full physics engine, it may cause performance issues on older computers. Also, the music can get a bit repetitive (although I doubt the author expected me to play for such an extended time period). Luckily there is a volume control that instantly remedied the situation.

In short, this game was excellently conceived, and excellently executed, altogether making for excellent fun.

Play Fantastic Contraption

Created a Fantastic Contraption? Share it in the comments!

827 Comments

I have currently fallen in love with Fantastic Contraption! It's great and so much fun!

Reply

Whoa. Fantastic contraption needs its own JIG entry, it deserves better than being left in an LDF crowd.

Reply

I was thinking the same thing, Einar.

Reply

I'm a huge fan of physics games in general, and I loved Fantastic Contraption. I think it's interesting to note that my solution for Awash was amazingly similar to OfficiallyHaphazard's, but without the flails.

My solution to Awash: http://FantasticContraption.com/?designId=13726

Reply

Fantastic Contraption definitely deserves its own entry! Really fun game!

My solution to Four Balls. Took me a while!

Reply

Fantasic Contraption, although simple, is really great fun. I'm reminded of sodaplay (and wow, that was a long time ago for me).
I'm currently tackling Awash.

Reply

wooohoohoohoohoo!
All I can say is that beating Awash felt really satisfying.
Foolish orange balls! You'll never defeat the conveyor-tank!

Reply

The "Four Balls" level (of Fantastic Contraption) seems very tricky - haven't managed to beat it yet. But the game is really great.

Reply
Anonymous July 18, 2008 7:53 AM

Fantastic Contraption is pretty great.

Here's how I did Four Balls: http://FantasticContraption.com/?designId=14208

Totally stuck on Down Under though.

Reply

Like many here, I think Fantastic Contraption is absolutely brilliant.

Whoosh... There goes my Friday afternoon.

Reply
fuzzyface July 18, 2008 9:33 AM

Why is Fantastic Contraption in Fridays Link Dump, this deserves its own review!!!

BTW: A awash solution that finishes within a minute.

http://FantasticContraption.com/?designId=14435

The big diggr :-)

Reply

I prefer simplicity...

The Syntax Reliant Robin Stairclimber ;)

http://FantasticContraption.com/?designId=14456

Reply
fuzzyface July 18, 2008 9:44 AM

Stairs: I like it technical :-) The caterpillar :-)

http://FantasticContraption.com/?designId=14435

Reply

Wow, just look at this solution:
http://FantasticContraption.com/?designId=8871

I don't take credit for it, but this is brilliant :D

Reply

Someone please help! Trying to play Fantastic Contraption, I keep getting the "You may have an old version of this site" page, and i've tried ctl+F5 multiple times to no avail! Judging by the rave reviews it's been getting, i reaaaaally want to play it! D:

Any helpful info?

Reply

Thx, folx, for both the double-click info and the four balls setup!

Reply

Haphazard,
that ferris wheel solution for the four balls level is simply ingenious!

Reply

:( I need help on 'up the hump'.

Reply
fuzzyface July 18, 2008 12:25 PM

Uninpossilbe, this one I'm proud of.

http://FantasticContraption.com/?designId=14981

Reply

That solution to Unpossible is crazy, I didn't think anyone could do it.

Reply

Fantastic Contraption was amazing, should have been reviewed

Reply

:o *gasp* it's the creepy stringy catapult of doom!!!
http://FantasticContraption.com/?designId=15129

Reply

My midified version to Haphazard's Ferris Wheel for the "Four balls" level. Now with two wheels! :)

http://FantasticContraption.com/?designId=15168

Reply
geddings July 18, 2008 1:32 PM

I also need help with "up the hump".

Reply

Shoot, I got about 95% of the red ball in the goal area on the "Down under" level :D

Reply

Yeah! Got it! The Australian Mace :)

http://FantasticContraption.com/?designId=15278

(Down Under level)

Reply

The Slanted Rig of Bio

http://FantasticContraption.com/?designId=15388

(Mission to Mars level)

Reply

Noticed something strange. If you play the same setup a couple of times, the result will always be exactly the same. Logical. But then, if you, say, change a wooden stick to a waterstick, let it go, then reset the water stick to a wooden stick again, the results will sometimes be different then originally. The nodes haven't been moved so it should be guaranteed that the contraption looks exactly the same as originally. Still sometimes it works differently.

Reply

Some of these walkthroughs are amazing ideas!

AndyP, your 'On a chain' one made me laugh. I think it's amazing that people are creating such wonderful designs :) This game is actually a really good game, I'd buy it :P

Reply
geddings July 18, 2008 3:10 PM

Finally got "mission to mars". It took some tweaking.
http://FantasticContraption.com/?designId=15604

Reply

Another one I found while browsing their forum:

http://fantasticcontraption.com/?designId=15580

The inventive skills of some people is amazing!

Reply

Or maybe I found it on here. LOL

Sorry about that. I was just looking through the forum then came back :G

I'm so blonde sometimes.

Reply

Dom,
that's the link I included just above you of my Locomotive :D

Reply

Anyone with any working ideas for The Tube level?

So far I don't even know how to construct anything that doesn't fall off the bottom... And even if I can solve that I'm still nowhere...

Reply

For the tube I have been trying to create a walker that spreads and will wedge itself in the walls and crawl up.

So far I have been able to slow the decent but not actually go up.

Reply

I can't figure out Tube yet either. I managed to wedge a block into the bottom, but I can't get anything to climb the walls...

Reply
fuzzyface July 18, 2008 3:30 PM

bioLarzen: I like this one most:
http://FantasticContraption.com/?designId=14845

(isn't mine tough)

Reply

What I've been trying for the tube is

creating an "inner tube" of rotating disks that would spin upwards and maybe canon the target ball up to the goal area

But couldn't create a base for it that could wedge in at the bottom. I could create a wedge that would stay but as soon as I built something on it it would fall off :(

Shame we can't link unsuccessful tries, isn't it? Would be huge fun to watch each others ideas.

Reply

Fuzzyface,
that's really a great idea. But!!! The target ball is not at the same starting position as on my Tube level... Mine is in the middle and under the link it's on the right.

Reply

There's something fishy about this design you linked, fuzzyface. First of all, as I said, the target ball is in a different starting position. Then, as you start the contraption, the target ball starts upward very suddenly and at once as if something was sucking it upwards. What does it???

Reply

You can move the starting position.

I recreated the solution and it works.Not sure how. Seems like the little ball is magnetic..

The middle ball rotates cloclwise so not sure how it swings to the right like that

Reply

Oh, shoot, Just realized that I can move the target ball... Now i feel stupid :D

Reply

Here is the tube solution again.

http://FantasticContraption.com/?designId=15849

I can't see how the ball swings to the right like that.

Reply
Julian2 July 18, 2008 4:25 PM

Jeff, I believe the ball is moving because of the wheel in the middle.

I don't understand how that wheel moves though because it is a clockwise wheel but the ball swings counter clockwise.

Reply

I am probably overproud of this contraption, but I think it might be one of the fastest possible solutions to Awash:

http://FantasticContraption.com/?designId=16036

And here's an almost invisibly tweaked version that's even faster!

Reply
fuzzyface July 18, 2008 4:57 PM

There is indeed something fishy in that solution, I don't know, has to do with the anchor of the middle wheel.

Okay made a new solution that should be nice and clean:
http://FantasticContraption.com/?designId=16057

How do you like this one?

Reply

I feel behind, I can't even finish On A Roll!
Oh well. From what I've beaten, Fantastic Contraption is great. I feel like there should be a limit (maybe in cash like Armadillo Run) of some sort. While it's cool that the only limit is yourself at Zombo- eh, Fantastic Contraption, it doesn't feel right to me. Just my 2 cents.

Reply

Absolutely loved Fantastic Contraption. Kept an office of engineers busy all day. Good find.

This is my second solution to Back and Forth. Tried to make it as ridiculous as I could.

http://FantasticContraption.com/?designId=15790

Reply
Lasse Laserman July 18, 2008 6:57 PM

A different approach to the "Four Balls" level.
http://FantasticContraption.com/?designId=16519

Reply

slow but successful solution to 'up the stairs'!!!!!!!

http://FantasticContraption.com/?designId=16543

Reply

This is one of the best physics game ever. I finally solved all the stock levels...I may have to buy it to further feed my addiction.

Einar, your catapult rocks!

I was laughing at some of the contraptions for handling. This is my super simple solution:

http://FantasticContraption.com/?designId=16588

Reply
KingofTown July 18, 2008 8:42 PM

How did anyone do "Big Ball"?

Reply
KingofTown July 18, 2008 8:51 PM

Ask for advice...then beat it moments later.

For those who get stuck, maybe something like
http://FantasticContraption.com/?designId=16872 that will help.

Reply

slightly modified, slightly faster version
http://FantasticContraption.com/?designId=16875

Reply
Lasse Laserman July 18, 2008 9:24 PM

For "Big Ball" you could also go for speed, like this:

http://FantasticContraption.com/?designId=16972

Reply

about the tube level:
that "amazing" solution that was posted works because the middle wheel is held in place by the rods attached to it. it tries to turn clockwise, but since it cant, the torque throws the rod and target ball counter-clockwise. motion is relative :)
my solution:
http://FantasticContraption.com/?designId=17360

Reply

I think I figured out why the Tube solution works: there's a center wheel that also spins clockwise, making it so that the right side is always pushing against the wall. The position of the starting ball doesn't matter either: I beat it with it just hanging in the middle.

I would guess that if you reversed it, with the counter-clockwise wheel higher, you would get the same result.

Reply

Sorry to double post, but I figured out how to move the red object. Step 1: connect a water bar or stick to it. Step 2: select the move cursor. Step 3: click the middle of the bar from before. Step 4: when you move the bar, the object moves too. Example:

http://FantasticContraption.com/?designId=17808

Reply

aaaand one of my links is wrong -_- please remove all 3 posts at this point, i'll do them over later. its too late atm.

Reply

Man. I've just made a flying contraption! I'd never guess this one would behave like it does:

http://FantasticContraption.com/?designId=18203

Not a solution, just looks funny :)

Reply

Mutevampire, you can also just select the move cursor and move the red object.

Reply

Here's my solution to unpossible:

http://fantasticcontraption.com/?designId=18151

bioLarzen, your one just acts crazy :)

Reply
TheDalaiChicken July 19, 2008 8:31 AM

Check this one out for 'Handling'! Now there was 20mins well spent!

Reply

All of you who think you solved "Back and forth", I have to disappoint you: I am the one who really managed to get that red ball "back and forth":

http://fantasticcontraption.com/?designId=18374

Not a solution, but at least i did what the level's name asks for :D :D :D

Reply

And with one small adjustment here's the working one (Back and Forth level):

http://fantasticcontraption.com/?designId=18385

Reply

Not a solution yet, still I'm kinda proud of my trapdoor idea (Unpossible level) :D

http://fantasticcontraption.com/?designId=18494

Reply
sijapu17 July 19, 2008 10:57 AM

To complete Awash in 35 seconds:
http://FantasticContraption.com/?designId=18592

Reply
Jason Harper July 19, 2008 11:00 AM

I'm rather proud of this Unpossible solution: only three wheels used!
http://FantasticContraption.com/?designId=18666

Reply

Trapdoor technique fixed (Unpossible level):

http://fantasticcontraption.com/?designId=18693

Reply

http://FantasticContraption.com/?designId=20194

my handling. getting the timing right was a pain.

Reply

Mission to Mars on Fantastic Contraption...
http://FantasticContraption.com/?designId=22809
Watching this design work cracked me up.

Reply
Lasse Laserman July 20, 2008 9:00 PM

This is for "Mission to Mars":

http://FantasticContraption.com/?designId=23665

I really didn't expect THAT to happen. It looks elegant in a kind of explosive way.

Reply

This was built to do something else and then it just flipped out! It still works though!

http://FantasticContraption.com/?designId=24998

Reply

This thread in the forum got me to pay the $10. Even if I never use any of the for-pay features, it was worth $10 to see all the "green" solutions.

Reply

I found a really simple solution to the "stairs" level. Only two wheels!

http://FantasticContraption.com/?designId=25219

Reply
blakyoshi7 July 20, 2008 11:44 PM

I've only figured out five levels... I suck at this game :(

On the other hand I made some awesome solutions.
Check it out:

On a Roll:
http://FantasticContraption.com/?designId=25306
Completed in like five seconds. Woo!

Full Up:
http://FantasticContraption.com/?designId=25254
Inspired by the Bridge Building Game.

Reply

Awesome way to complete reach up. Totally useless, though awesome http://fantasticcontraption.com/?designId=9939897

Reply

2 really awesome solutions up the stairs and around the bend, both astoundingly simple http://fantasticcontraption.com/?designId=9941194

http://fantasticcontraption.com/?designId=9941205

Reply

This is for big ball: why beat it to the goal when you can beat it up? http://fantasticcontraption.com/?designId=9941276

Reply

Golden gate: why mind the gap when you can use a bridge? http://fantasticcontraption.com/?designId=9947824

Reply

Solutions for Junkyard and the Wall:
Junkyard uses the pink piece in an unusual way
The Wall is freaking fast

Junkyard
http://fantasticcontraption.com/?designId=9947926

Wall
http://fantasticcontraption.com/?designId=9947956

Reply

Over easy, a little complex, but oh well.
http://fantasticcontraption.com/?designId=9948367

Reply

Awesome sandbox-style level, with a simple contraption that goes a long way (it works)
http://fantasticcontraption.com/?designId=9951056

Reply
starbrood January 8, 2010 3:27 PM

I don't understand why some of your designs explode, speed up and then fly away. Why does that happen? If you have the answer please reply

Reply
starbrood January 8, 2010 3:36 PM

http://fantasticcontraption.com/?designId=10105704
I love it! My solution to Awash is so quick and it looks so proffetional.

Reply

Mithy:

Mission to Mars Solution:

http://fantasticcontraption.com/?designId=10198425

Reply
GimmeChocolate March 7, 2010 5:05 PM

Very originall new way to beat U-Turn. Hasn't been done before. http://fantasticcontraption.com/?designId=10541905

Reply
Anonymous March 15, 2010 2:27 AM

Back and forth:

Pls dun ask me how this works

http://fantasticcontraption.com/?designId=10579127

Reply
Meeeeeeeeeee June 16, 2010 11:13 PM

Oops i messed up on the name/description, i thought it was MY name/discription

Reply
Anonymous July 27, 2010 11:33 AM

Dancing worm solution for back and forth:

http://fantasticcontraption.com/?designId=10994745

And Fred Flintstone's car for Unpossible:

http://fantasticcontraption.com/?designId=10995803

Reply

http://www.fantasticcontraption.com/?designId=11338345
This is a treadmill I tried to make. I'm not so sure what I got ... It helps in some levels

Reply
jiang.matthew22 June 7, 2012 6:10 PM

http://www.fantasticcontraption.com/?designId=11752506

It climbs awash like nobody's bussiness

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
6,365 Views
0 Comments
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives