Here you are, bouncing up and down on your trampoline, minding your own business, and along comes one of those intrusive zoo visitors invading your privacy. Well, you're a llama, so do what you do best: spit. They want to get up in your space? Then they get a Llama in Your Face right back. Just use your mouse to aim and click to spit. Keep spitting until you slime up every silly kid, grandma, clown and other intruder before they reach your cage and bum out your health. If your aim is precise and timed well, you can improve your score by making combos—hitting multiple visitors without missing means extra money for you (yay!). When you miss, however, your combo is gone (boo!).
While this shooter, created by Peter Sperl and Simon Parzer, has basic gameplay formulated on a simple idea, it's super fun and surprisingly engrossing. Over 18 levels including an arena mode, which continue to increase in difficulty at a steady pace, are made more interesting by upgrades and consumables such as multi-target, spit guns, battle cry, power-up helicopters and more. You'll need to plan ahead and use strategy because, as you progress, the right upgrades can make all the difference. Sadly lacking is a level select button to let you backtrack and reform your tactics, and that might become a source of frustration. But if you are instantly charmed by tiny-yet-detailed graphics and jumping, long-necked wooly tylopodas, then the fun of projectile spitting is equally difficult to resist.
So, go ahead, enjoy your llamaness and all the salivating it entails, just case you ever worried, "What would I do with a llama face?"
Fun, but ultimately, frustrating. With no way to go back to earlier levels to do a bit of grinding, you get to a place where if you haven't purchased just the right power-ups or leveled up in just such a way, you get to a level where you cannot progress. I've played level 16 I don't know how many times now and each time I get within the final wave and inevitably die because I could not afford one extra health or whatever. If I could go back and play previous levels, or if moneys earned even after you die stayed with you, this game would be infinitely less infuriating.
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