Pencilkids have been making players and monkeys smile with their Monkey GO Happy games for a whopping seven years now, and Monkey GO Happy Treasure is fifteen stages of "turn that frown upside-down" point-and-click puzzle-solving goodness. Each stage is its own unique conundrum, and it's up to you to figure out what will make your chosen monkey cheer up by clicking around to interact with things... not that hard to do since the cursor changes when it passes something over useable. If you've picked up an item, just drag it from your inventory to wherever you want to use it onscreen. The limited amount of things to click on in each stage means most of them will go by fairly quickly, but the variety of settings, characters, puzzles and more keeps the whole thing feeling fresh throughout. Crack a code in an ancient temple. Help a giant monster get rid of an annoying helicopter. Help a small child circumvent the safety measures on a roller coaster that are only in place because engineers know someone that size can't safely ride anyway. You know... the usual! It's cute, weird, and quirky... just the way we like it, and sure to please fans of the series.
Level #4 in itself means a deduction of at least 3 mushrooms for me... Having to use an inventory item somewhere where there's no hotpoint at all and you will almost surely chance upon the solution instead of deducing what to do...
Sorry, this doesn't cut it for me.
I'm more of a fan of the Monkey Go Happy games where you have a big scene that you have to solve. This is what the Monkey Go Happy games used to be like, and while still fun, kinda lacked the puzzle elements you get from the bigger ones. Some of the levels were very much "why the hell did that work", but for me always kept on the right side of amusing! Good way to burn a coffee break.
Completely stuck on Level 11, makes no sense to me :(
I had to consult the walkthrough for a couple of less obvious clues.
Maryann,
Unfortunately you can't use the sharp metal from the ground and the hammer from inside the door to break the lock, you have to
use the sharp metal on the red thing above the door, then everything else should make sense
Are we just going to ignore the fact that
we're looking for the big pile of gold, but didn't just continue mining that gold mine on that one level? Surely such a rich gold mine would have a lot more gold than what is in that safe (considering proper modern day gold mining is more finding a rock that has a couple of % gold in there, then processing that)
Also, I purposely chose to wear the hat that looked like... two wobbly jellies sitting next to each other. Yeah, that's what they looked like, kids.
According to the tags, the last time PencilKids released a game that wasn't a Monkey GO Happy game was over three years ago.
Figured them all out except number 7 – the darts one. Still don't understand that one.
@pesky:
Use the numbers in place of each color. For the middle one, use the first digit of that colour.
@ThemePark:
Thanks. I tried a bit more working from your comment and got the solution. But I still think it's a poor puzzle. Bah.
Whoa, level 11 was impossible for me. I had to go to the walkthrough.
I couldn't see the light grey on somewhat darker grey markings to the left of the door and above the window. Just to verify that there was something there, I pasted a screen shot into Paint and magnified it several times.
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