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Hi! Weekday Escape and Weekday Puzzle are here!
This week was very poor for new games, both escape and puzzle games. Apart from two new cans in tomoLaSiDo's vending maschine we have nothing, so I decided to publish two older escapes by tomoLaSiDo. Then we have two puzzle games, a sorting game with an interesting twist by Wish Volo and John Saba's puzzler with simple retro graphics and rich content.
Have a good time and enjoy!
I'll Open It Up
We got two new cans by tomoLaSiDo - can you open them?
The cursor isn't changing, autosave (the game saves already opened cans), one ending.
Escape Challenge 96 - Room with BBQ Sauce
In this retro tomoLaSiDo you need to collect fourteen packs of BBQ sauce for the normal end, and fifteen for the perfect end. The difference is one very cunning puzzle.
The cursor isn't changing, no save option, two endings.
Escape Challenge 98 - Room with Soot
TomoLaSiDo wants you to clean their apartment - there is big soot laughing at you in all sorts of places. Eight ordinary ones and one very nice one... can you find all of them?
The cursor isn't changing, no save option, one ending.
Orbsort
You all know the sorting games - a few weeks ago we were sorting liquids (WP N°66), now we have a game about sorting orbs. But be warned, Wish Volo's game is a bit different - apart from the retro look, it has different rules, and you'd better not skip the introduction, there are important rules of the game. The game has several modes and some are purely relaxing.
Controlled by Arrow keys/ESDF, Z/C/N/Left Shift/Tab to swap or select, Q/X/V/M/A to cancel your combotimer.
Mushroom Mountain
In the puzzler from John Saba you need to cultivate mushrooms to and step by step climb the mushroom mountain. There are two paths, the easier blue one and the more difficult, the red one, and on your way you will plant, destroy, grow and spread mushrooms.
Controlled by Arrow keys, X to plant mushroom/use item/action. Z to undo. Autosave.
We love escape games, and our readers love talking about them and sharing hints! How about you? Let us know what you think, ask for clues, or help out other players in the comments below.
I think it would be cool if JayIsGames could get some interviews in with some of these game developers. For example, who or what is tomoLaSiDo? Is it a single developer, or a collective of devs? They're obviously Japanese, but are they actually based in Japan? And why did they capitalize tomoLaSiDo in such a specific way? 😁
I'd also like to know about Amajeto—how do you pronounce that name? A Q&A with willing developers would be nice to highlight once in a while here—things like how they create their games, where they get their inspiration, who plays their games the most, etcetera.
Did we mean to skip Escape Challenge 97?
Yes. Escape Challenge 97 was already published in WE N°
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