Once again we come to that time in the week that I like to call "Wednesday." You might have heard of it before? No? Okay then, sit right here beside me and let me explain: This is the day that men, women and children around the world everywhere gather to pay homage to an entity called The Escape Game. In this universally uplifting ritual, we play at being trapped inside a room (or a boat, mushroom, or any old such thing), forced to seek out employable objects and solve random puzzles all for the sake of regaining freedom. It's pretty cool. It may be that, someday, it will help save the world. Don't believe me? Well, here then, have a look at a few samples from Hottategoya, Tototo Room, and FunkyLand, then try to tell me you still hold doubts in your heart...
Fruit Kitchens No.14: Muscat Green - If a FunkyLand game does one thing with impunity it is this: It makes all other claims to the adjective "whimsical" seem feckless and vain. Perhaps this quality is more ineffable than that, but as you poke around this cheerily verdant kitchen in pursuit of seven bunches of green grapes, don't you feel something bubbling up and making your lips twitch in a grin? I do. I want to pretend this is my kitchen, these riddles made of musical notes and colors and pink frogs all mine. It's midway down on the FunkyLand scale of game difficulty; most your efforts will likely go toward figuring out the frog and notes code but it's less devious than it first appears.
Button Escape 27 - Amongst the quirky, hand-drawn artwork of Tototo Room, eleven buttons are hidden: find and click on them. If you don't read Japanese, or even if you do, the Japanese words strewn around the room function effectively as red herrings. But there are no language barriers preventing a successful escape, only a bit of cunning and pixel hunting. Which is nice for seekers of that sort of thing, the completion of the button collection giving that silly burst of gratification that only an achievement unlocked can do, and another successful escape must surely mean something in our pursuit of escape game thrills. Right?
Escape from the Similar Rooms 16 - The beauty of this rooms-that-look-samey series is the way Hottategoya uses the beautifully rendered design to convey the puzzle clues. Figuring out each code, thus unlocking that door and escaping, depends almost entirely on your powers of observation. Ergo, it's tricky. But fair. It's easy to be caught up in the pursuit of answers and overlook just how aesthetically pleasing these minimally decorated rooms are, but the small details such as sun rays against the panels do add to the immersion factor. And it adds to the deception because those small details hide some significant clues...so look close!
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Walkthrough Guide
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Walkthrough for Fruit Kitchens 14: Muscat Green
Goal: find 7 bunches of green Muscat grapes.
If you've played FunkyLand escape games before, this one shouldn't pose serious problems. Charming as it is, it has no surprises; the musical notes puzzle was the only one that put me on the wrong foot initially, but not for long.
Bunch #1
Zoom in on the left hand wall.
Zoom in on the picture on the right hand side.
Note the distribution of the sizes and colors, and the word "table".
Zoom all the way out.
Zoom in on the table.
Notice the coasters in different sizes?
Click them to set the correct colors.
From small to large: green, yellow, pink, blue, green
Take the bunch of grapes that appears on the table.
Zoom out.
Bunch #2
Zoom in on the left hand wall.
Zoom in on the wall cupboard on the left.
Open the left hand door.
Take the water cooker.
Zoom in on the countertop.
Use the water cooker on the teacup.
Write down the number code.
Zoom out.
Zoom in on the wall cupboard again.
Click on the code box.
Enter the code from the teacup.
8247
Click OK.
Open the cupboard.
Take the bunch of grapes.
Zoom out all the way.
Bunch #3
Zoom in on the right hand wall.
Zoom in on the refrigerator.
Open it.
Take the bunch of grapes from the door of the refrigerator.
Zoom all the way out.
Bunch #4
Zoom in on the right hand wall.
Zoom in on the porthole with musical notes.
Note the green line in the middle.
Note the length and position of the notes (below or above the green line).
Zoom all the way out.
Zoom in on the left hand wall.
Zoom in on the right hand side, then on the frog.
Click/drag the note buttons in the right order:
Middle button down
Left button down
Left button down
Middle button up
Right button up
Right button up
Take the key.
Zoom all the way out.
Zoom in on the right hand wall.
Zoom in on the jar on top of the refrigerator.
Use the key.
Open the jar.
Take the key from its lid.
Click on the jar to take the bunch of grapes.
Zoom all the way out.
Bunch #5
Zoom in on the right hand wall.
Zoom in on the shelves on the right.
Use the key from the lid of the jar (see Bunch #4) on the lock.
Open the doors.
Take the bunch of grapes.
Take the handle from the top of the upper right compartment.
Zoom all the way out.
Bunch #6
Zoom in on the left hand wall.
Zoom in on the little door below the wall cupboards.
Use the handle (see Bunch #5) on the door.
Open the door.
Take the bunch of grapes.
Zoom all the way out.
Bunch #7
Zoom in on the right hand wall.
Zoom in on the shelves on the right.
Zoom in on the box on the bottom shelf.
Click on the box and take the can opener.
Zoom all the way out.
Zoom in on the can on the small table in the foreground.
Use the can opener on the can.
Take the bunch of grapes.
Zoom all the way out.
Escape
When you take the 7th bunch of grapes, the bunches are transformed into a key.
Take the key.
Zoom in on the right hand wall.
Use the key on the door.
Open the door.
Posted by: hans.vogelaar | December 10, 2014 8:23 AM